![]() ![]() ![]() ![]() I am curious what NVIDIAS end game is here. On top of this, graphics programmers, the games industry and advanced web support, especially now that AWS and I think google cloud integrate server hosting with GPUs (and companies like Blazing DB for easier integration) will only exponeniate the rate of advantage opensource has since this is a race with some of the best programmers in the world, with a ton of money behind it. When has a monopoly never not been caught frantically trying to buy out knockoff companies that spawned from teams developing on opensrouce alternatives in innovative places after they became comfortable and confident with being a closed source monopoly? Since SPIR-V allows you to effectively define your own Shader APIs, and OpenCL has more and more bindings with other platforms, including ones that support the web like Go, Javascript and a new support layer for WebGL, it is absolutely a game (no pun intended) for Nvidia to lose in the longrun. Not to mention SPIR-V integrates OpenGL with Vulkan and and for OpenCL, moving towards a broader range of language support outside of mere wrappers including but not limited to even Javascript.
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